

You begin with a starter deck that includes components to build a team, such as players and a stadium. Instead we get Ultimate Team, which lets you put a lineup together using trading-card style booster packs. NCAA 14 doesn’t have a showy, never-before-seen feature like many of its predecessors. You can’t rely on the minigames to teach you much about the actual sport of football, but they serve as adequate - and oftentimes fun - tutorials for some of NCAA 14’s mechanics. And if you want to get better at tackling, you can flip the scenario with the Oklahoma defensive exercise.
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You can learn how to master a running back’s spins, jukes, and stiff-arms through the Oklahoma offensive drill.

The Trainer helps players sharpen abilities through simple minigames. So how does a series newcomer or rusty veteran get in virtual shape? Using the Nike Skills Trainer. Certain maneuvers require fighting-game like dexterity. For instance, the A button can select a formation-changing audible, call for a snap, and throw the ball to a specified receiver - all in the same sequence. A lot of preparation goes into each down. You can’t just pick a play and run for daylight like in the 8-bit classic. Go to a Nike skills camp just like a five-star stud You now have to think differently when hitting holes to ensure big gains, but when you break those runs, they feel extra satisfying. Linemen smash into each other more like their real-life counterparts. The dynamic physics have also enhanced the way NCAA 14 handles blocking.
